Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
c4ef74bd
Commit
c4ef74bd
authored
Dec 04, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 05, 2012
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3dx9: Avoid LPD3DXALLOCATEHIERARCHY.
parent
b1d9d43a
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
2 additions
and
2 deletions
+2
-2
mesh.c
dlls/d3dx9_36/mesh.c
+1
-1
d3dx9anim.h
include/d3dx9anim.h
+1
-1
No files found.
dlls/d3dx9_36/mesh.c
View file @
c4ef74bd
...
...
@@ -3803,7 +3803,7 @@ HRESULT WINAPI D3DXCleanMesh(D3DXCLEANTYPE clean_type, ID3DXMesh *mesh_in, const
return
E_NOTIMPL
;
}
HRESULT
WINAPI
D3DXFrameDestroy
(
LPD3DXFRAME
frame
,
LPD3DXALLOCATEHIERARCHY
alloc_hier
)
HRESULT
WINAPI
D3DXFrameDestroy
(
D3DXFRAME
*
frame
,
ID3DXAllocateHierarchy
*
alloc_hier
)
{
HRESULT
hr
;
BOOL
last
=
FALSE
;
...
...
include/d3dx9anim.h
View file @
c4ef74bd
...
...
@@ -385,7 +385,7 @@ HRESULT WINAPI D3DXSaveMeshHierarchyToFileW(const WCHAR *filename, DWORD format,
const
D3DXFRAME
*
frame_root
,
ID3DXAnimationController
*
animation_controller
,
ID3DXSaveUserData
*
user_data_saver
);
#define D3DXSaveMeshHierarchyToFile WINELIB_NAME_AW(D3DXSaveMeshHierarchyToFile)
HRESULT
WINAPI
D3DXFrameDestroy
(
LPD3DXFRAME
,
LPD3DXALLOCATEHIERARCHY
);
HRESULT
WINAPI
D3DXFrameDestroy
(
D3DXFRAME
*
frame_root
,
ID3DXAllocateHierarchy
*
alloc
);
HRESULT
WINAPI
D3DXFrameAppendChild
(
LPD3DXFRAME
,
CONST
D3DXFRAME
*
);
LPD3DXFRAME
WINAPI
D3DXFrameFind
(
CONST
D3DXFRAME
*
,
LPCSTR
);
HRESULT
WINAPI
D3DXFrameRegisterNamedMatrices
(
D3DXFRAME
*
frame_root
,
ID3DXAnimationController
*
animation_controller
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment