- 28 Aug, 2014 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 12 Jul, 2014 1 commit
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Max Kellermann authored
Manipulates the playback range of a queued song.
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- 27 Feb, 2014 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 03 Feb, 2014 1 commit
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Max Kellermann authored
There was quite a lot of duplicate code for loading DetachedSong objects, with different semantics for "securely" loading local files.
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- 31 Jan, 2014 2 commits
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Max Kellermann authored
Don't use global variable.
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Max Kellermann authored
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- 23 Jan, 2014 1 commit
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Max Kellermann authored
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- 20 Jan, 2014 1 commit
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Max Kellermann authored
Works around a build failure on Solaris because annoyingly, Solaris reserves the name "queue". This rename was pending anyway.
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- 13 Jan, 2014 1 commit
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Max Kellermann authored
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- 09 Jan, 2014 1 commit
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Max Kellermann authored
From now on, struct Song will be used by the database only, and DetachedSong will be used by everybody else. DetachedSong is easier to use, but Song has lower overhead.
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- 02 Dec, 2013 1 commit
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Max Kellermann authored
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- 28 Oct, 2013 1 commit
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Max Kellermann authored
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- 21 Oct, 2013 2 commits
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Max Kellermann authored
Fixes regression from commit e96779de.
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Max Kellermann authored
Finally restores an important feature that has been broken for several months when the PlayerThread started working with Song copies instead of pointers to the Queue's Song instances (commit e96779de).
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- 20 Oct, 2013 1 commit
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Max Kellermann authored
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- 10 Aug, 2013 1 commit
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Max Kellermann authored
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- 30 Jul, 2013 1 commit
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Max Kellermann authored
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- 28 Jul, 2013 1 commit
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Max Kellermann authored
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- 18 Jan, 2013 1 commit
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Max Kellermann authored
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- 15 Jan, 2013 1 commit
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Max Kellermann authored
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- 09 Jan, 2013 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 07 Jan, 2013 1 commit
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Max Kellermann authored
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- 06 Jan, 2013 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 05 Jan, 2013 1 commit
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Max Kellermann authored
This is the beginning of multi-player support. There will be support for multiple Partition objects in one MPD process.
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- 04 Jan, 2013 2 commits
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Max Kellermann authored
Move the configuration lookup to Main.cxx.
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Max Kellermann authored
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- 06 Mar, 2012 1 commit
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Max Kellermann authored
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- 24 Dec, 2011 1 commit
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Max Kellermann authored
For simpler seeking within current song.
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- 11 Sep, 2011 2 commits
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Max Kellermann authored
Reduce header dependencies.
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Max Kellermann authored
Only used there.
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- 18 Jul, 2011 1 commit
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Max Kellermann authored
Sorts remaining songs by priority. This can be used for the much-demanded "queue feature".
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- 29 Jan, 2011 1 commit
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Max Kellermann authored
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- 10 Jan, 2011 1 commit
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Max Kellermann authored
Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support.
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- 01 Jan, 2010 1 commit
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Avuton Olrich authored
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- 08 Oct, 2009 1 commit
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Max Kellermann authored
No more CD player emulation. The current behaviour of "previous" is difficult for a client to predict, because it does not definitely know the current position within the song. If a client wants to restart the current song, it can always send "playid".
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- 30 Sep, 2009 1 commit
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Max Kellermann authored
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