- 18 Jan, 2020 1 commit
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Max Kellermann authored
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- 17 Jun, 2019 1 commit
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Max Kellermann authored
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- 31 May, 2019 1 commit
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Max Kellermann authored
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- 19 Nov, 2018 1 commit
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Max Kellermann authored
Since we switched from autotools to Meson in commit 94592c14, we don't need to include `config.h` early to properly enable large file support. Meson passes the required macros on the compiler command line instead of defining them in `config.h`. This means we can include `config.h` at any time, whenever we want to check its macros, and there are no ordering constraints.
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- 31 Oct, 2018 1 commit
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Max Kellermann authored
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- 23 Sep, 2018 1 commit
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Max Kellermann authored
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- 21 Sep, 2018 1 commit
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Max Kellermann authored
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- 02 Aug, 2018 1 commit
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Max Kellermann authored
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- 25 Feb, 2018 1 commit
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Patryk Hachuła authored
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- 29 Jan, 2018 1 commit
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Max Kellermann authored
This commit also puts an instance of RemoteTagScanner into the Instance class, and hooks it into the "add" and "addid" commands.
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- 26 Nov, 2017 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 18 Oct, 2017 1 commit
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Max Kellermann authored
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- 08 May, 2017 1 commit
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Max Kellermann authored
This eliminates some overhead, because the compiler doesn't need to consider these functions throwing.
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- 04 Jan, 2017 1 commit
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Eugene Baklanov authored
Fix for the problem where order with priorities gets out of whack in case it's reordered by SetRandom() while another song is currently playing. What happens is, if some song is already playing and you have set some priorities before switching on the random mode, and then turn the mode on, the original code swaps position of the first song in the order (i.e., the highest priority song) with current, so that current is 0 (which it should be). The problem is, the "original" first song then goes to the place "current" song was after reordering, wherever that is, instead of going after the "current" song. This patch fixes the issue. Also the fix makes MoveOrder() public, because why shouldn't it be, anyway. It certainly makes more sense than just having SwapOrders() public for some reason. Signed-off-by:
Eugene Baklanov <miltenfiremage@gmail.com>
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- 03 Jan, 2017 1 commit
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Max Kellermann authored
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- 08 Sep, 2016 1 commit
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Max Kellermann authored
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- 18 Mar, 2016 1 commit
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Max Kellermann authored
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- 10 Mar, 2016 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 28 Feb, 2016 1 commit
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Max Kellermann authored
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- 26 Feb, 2016 1 commit
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Max Kellermann authored
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- 23 Feb, 2016 1 commit
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Max Kellermann authored
Fixes disappearing duration of remote songs during playback. See http://bugs.musicpd.org/view.php?id=4492
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- 11 Nov, 2015 1 commit
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Max Kellermann authored
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- 15 Aug, 2015 1 commit
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Max Kellermann authored
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- 01 Jan, 2015 1 commit
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Max Kellermann authored
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- 26 Nov, 2014 5 commits
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Max Kellermann authored
A priority should be a volatile thing: it should schedule a song for playing back once, but it should not affect the next time the queue gets played.
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Max Kellermann authored
Empty currently, but code will be added song.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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- 27 Feb, 2014 1 commit
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Max Kellermann authored
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- 13 Jan, 2014 1 commit
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Max Kellermann authored
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- 09 Jan, 2014 1 commit
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Max Kellermann authored
From now on, struct Song will be used by the database only, and DetachedSong will be used by everybody else. DetachedSong is easier to use, but Song has lower overhead.
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- 28 Nov, 2013 1 commit
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Max Kellermann authored
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- 28 Oct, 2013 1 commit
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Max Kellermann authored
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- 21 Oct, 2013 3 commits
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Max Kellermann authored
Fixes regression from commit e96779de.
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Max Kellermann authored
Leave that to the caller, allowing it to modify multiple items at a time.
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Max Kellermann authored
Finally restores an important feature that has been broken for several months when the PlayerThread started working with Song copies instead of pointers to the Queue's Song instances (commit e96779de).
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- 19 Oct, 2013 1 commit
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Max Kellermann authored
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