- 11 Oct, 2008 13 commits
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Max Kellermann authored
buffered_before_play was copied to struct player because it was used to disable buffering when seeking. Instead of mainaining a copy of this number, move just the flag to the player struct.
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Max Kellermann authored
Renamed audio_configFormat to configured_audio_format. Renamed audio_buffer.format to input_audio_format. Simplified its initialization in openAudioDevice().
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Max Kellermann authored
All what's left from ad_state is a simple boolean flag (ENABLE / DISABLE). Convert it to a C99 bool.
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Max Kellermann authored
audio.c maintained one of MPD's many layers of audio buffers. It was without any benefit, since playAudio() can simply send the source buffer directly to the audio output plugin.
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Max Kellermann authored
The function ob_is_empty() is called very often. It's worth it to convert it to an inline function.
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Max Kellermann authored
QUEUE adds a new song to the player's queue. CANCEL clears the queue. These two commands replace the old and complex queueState and queueLockState code.
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Max Kellermann authored
Simplify and merge several if clauses before the clearPlayerQueue() invocation. Call clearPlayerQueue() only if a song is actually queued; add an assertion for that in clearPlayerQueue().
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Max Kellermann authored
The player struct holds the local variables which used to be passed to all those helper functions in player_thread.c.
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Max Kellermann authored
set_current_song() is an internal function and consists of only one assignment. Eliminate it.
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Max Kellermann authored
This variable is superfluous, it is only used to copy its value to player_control.totalTime. Since the original source of this value (song->tag->time) will still be available at this point, we can safely remove fileTime.
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Max Kellermann authored
ALSA does a good job measuring its buffer_time and period_time. Don't override its defaults, unless the user demands it.
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Max Kellermann authored
Revert e4f5d6bd "re-enable-nonblocking, but sleep if busy". Non-blocking mode with manual sleeping doesn't help at all (by the way, the patch should have used snd_pcm_wait() instead of my_usleep()). ALSA knows much more about the hardware quirks, so we just let it do the job.
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Max Kellermann authored
Leftover from the output API changes: oss_open_default() was changed to return a void*, but it still returned "0" to report success. Report the OssData pointer instead.
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- 10 Oct, 2008 12 commits
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Max Kellermann authored
The decoder was woken up after each chunk which had been played. That caused a lot of superfluous context switches. Wake up the decoder only when a certain amount of the buffer has been consumed. This formula is somewhat arbitrary, and has to be proven experimentally.
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Max Kellermann authored
The mp3 plugin did not use the MAD_NCHANNELS() value correctly: when a stream was not stereo, it was assumed to be mono, although the correct number was passed to MPD. libmad doesn't support more than 2 channels, but this change allows gcc to optimize its inlining strategy.
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Max Kellermann authored
The dithering function audio_linear_dither() worked for signed 16 bits only anyway, having a variable "bits" just disables important gcc optimizations.
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Max Kellermann authored
player_get_audio_format() replaces getPlayerSampleRate(), getPlayerBits(), getPlayerChannels().
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Max Kellermann authored
This replaces the attributes bits, channels, sampleRate.
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Max Kellermann authored
Fix some gcc warnings by using unsigned where appropriate. Declare numfrequencies as "const", and replaced the magic number 12 with a sizeof.
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Max Kellermann authored
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Max Kellermann authored
Again, a plugin which was disabled in my test environment and suffered from compilation errors.
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Max Kellermann authored
This replaces the separate properties channels, sampleRate, bits.
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Max Kellermann authored
A frame contains one sample per channel, thus it is sample_size * channels. This patch includes some cleanup for various locations where the sample size for 24 bit audio was still 3 bytes (instead of 4).
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Max Kellermann authored
The last bit of CamelCase in audio_format.h. Additionally, rename a bunch of local variables.
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Max Kellermann authored
"bits" and "channels" cannot be negative.
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- 09 Oct, 2008 15 commits
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Max Kellermann authored
There is only once update thread at a time. Make the "modified" flag global and remove the return values of most functions. Propagating an error is only useful for updateDirectory(), since updateInDirectory() will delete failed subdirectories.
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Max Kellermann authored
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Max Kellermann authored
When a song file was not modified, MPD printed the debug message "not a directory or music", because the first "if" branch did not return.
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Max Kellermann authored
When the update queue is full, directory_update_init() did not free the path argument.
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Max Kellermann authored
Since the return value cannot be -1 anymore, we can make it unsigned.
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Max Kellermann authored
The documentation for directory_update_init() was incorrect: a job ID must be positive, not non-negative. If the update queue is full and no job was created, it makes more sense to return 0 instead of -1, because it is more consistent with the return value of isUpdatingDB().
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Max Kellermann authored
When the update task is idle, there is no need to check for deleted songs. Return early from reap_update_task().
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Max Kellermann authored
pthread_join() expects a "pointer to a pointer" parameter, but it got a "pointer to an enum". On AMD64, an enum is smaller than a pointer, leading to a buffer overflow.
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Max Kellermann authored
Removed the local variable "was_empty": don't remember if the directory is new. Always call removeDeletedFromDirectory().
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Max Kellermann authored
In updateInDirectory(), add new directories immediately and delete them when they turn out to be empty. This simplifies the code and allows us to eliminate addSubDirectoryToDirectory().
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Max Kellermann authored
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Max Kellermann authored
The recursive checks were performed in several functions, and sometimes a directory was checked twice.
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Max Kellermann authored
When reading a new directory, copy the stat data (which we have anyway) to the directory struct. This may save a stat() in the future.
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Max Kellermann authored
Pass a pointer to the stat struct to more functions.
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Max Kellermann authored
updatePath() duplicated a lot of code from the more generic updateInDirectory(). Eliminate most of updatePath() and call updateInDirectory().
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